High Sec Mission: Therapist Malpractice
Good Evening Agent of CONCORD
There are recurring incursions in High Sec centered on Sivala and Uttindar.
The gang is a criminal Thrasher Trio:
They employ two scouts to watch the primary ingress and egress gates:
- Mylady Doom (Griffin or Heron )
- Lilith the Angel (Atron, Griffin, Heron)
The victims are primarily capsules, shuttles, and small ships, although industrial haulers are not immune.
When Sivala is under siege by this criminal gang. Doom and Angel will sit in Hatakani on the Sivala gate and in Uedama on the Sivala gate, both scanning for victims.
When Uttindar is under siege, Doom and Angel will sit in Hek on the Uttindar gate and in Bei on the Uttindar gate.
This strategy allows for either gate to be the location of the next gank and means both gates must be covered.
Once a potential target is chosen, the scout will follow the target into Sivala/Uttindar and provide warp-in and loot the wreck, if any.
The gank fleet almost always consists of Thrashers or Catalysts, although Therapist will occasionally fly a Rupture or Thorax.
Your mission, should you accept it, is to increase the failure rate of this criminal gang, and add risk to their looting. Fast locking ships are suggested and Electronic Warfare is highly recommended.
How you complete this mission is up to you.
As always, should you or any of your team be caught or killed, CONCORD will disavow any knowledge of your actions, though your ships may be covered by SRP.
This holodisc will self-destruct in five seconds.
Good Luck and Good Hunting
The gank fleet almost always consists of Thrashers or Catalysts, although Therapist will occasionally fly a Rupture or Thorax.
Your mission, should you accept it, is to increase the failure rate of this criminal gang, and add risk to their looting. Fast locking ships are suggested and Electronic Warfare is highly recommended.
How you complete this mission is up to you.
As always, should you or any of your team be caught or killed, CONCORD will disavow any knowledge of your actions, though your ships may be covered by SRP.
This holodisc will self-destruct in five seconds.
Good Luck and Good Hunting
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