Tuesday, September 30, 2014

SitRep: King of High Sec and Hek Operations

A few points should be made on the King of High Sec's encounter with the High Sec Militia, as recorded here. ( fast forward to 3:37 ) and described here.

First, to King's credit, he mentioned on several occasions that the CODE doesn't always win.
That is the first step in the healing process when one is involved in a cult - the acknowledgment that the oft repeated cultic mantras and chants are fundamentally flawed, if not outright lies.

Second, King admitted that he may not be able to stream future ganking operations, because the "Anti-Gankers" (formally known as the High Sec Militia) will make it difficult, if not impossible, for him to gank. This is a refreshing, and recorded, moment of honesty and self-realization for a CODE member.

Third, King tried. Even though he knew the Militia was in system, he flew out and tried, wanting to see if the Militia could stop him. And stop him we did.  His final effort of the night stands in stark contrast to so many encounters with CODE, where they see the Militia in system, and either refuse to undock - fearing space combat and ship explosions - or flee the system, looking for easier, unprotected targets.

In which case, a game of Cat and Mouse begins, with the CODE member the Hunted, and the Militia the Hunter.

It is common knowledge that CODE ganks miners only because it is easy and simple to do so. For CODE, the term Elite PVP is defined strictly as shooting unprotected, unarmed targets, who are usually AFK.

When resistance by the Militia is brought to bear, CODE slinks away.

And to King, the Militia gives a tip of the hat, with a disapproving glare. 
For at least he dared to run the Gauntlet of Justice.

And a lesson was taught that night, another CODE gankalyst was decommissioned, and another miner's assets saved.

Stay Vigilant.
Stay Frosty.
Stay the Course.

The High Sec Militia

Wednesday, September 17, 2014

High-Sec Militia Recruitment Drive

New Eden - a lawless and amoral void where humanity lives in exile in deep space.

EVE allows you to be the best of Saints or the worst of Sinners.  Your internal moral compass, your work ethic, and your innate sense of right and wrong drives you down either path.


Although well-funded criminals operate with impunity in empire space, our primary concern is the scale at which the CODE. Alliance and those like them are operating.


Piracy and banditry are as old as time. However, it is the industrialization and large scale funding of this criminal enterprise that is new, and represents a threat to the galactic economy. Through the mixing of quasi-religious mantras, unyielding fanatical dogma, and zealotry in its convert-or-die philosophy, the CODE. Alliance has terrorized several regions, claiming dominion over all empire space as a future caliphate for their prophet James 315 - a charlatan and self described messianic figure previously and infamously known for ponzi schemes.  The CODE. Alliance is becoming a menace to galactic civilization that must be suppressed and minimized through the efforts of a High Sec Militia that supplements and augments the tireless yet limited efforts by CONCORD.


Trillions of I.S.K. worth of ships and cargo have been destroyed and plundered, enabling these groups to grow quickly and out of control, spreading their cultic reign of terror, extortion and murder of untold numbers of clone citizens of all empires.


Lawlessness

New Eden is essentially a lawless place. In High-Sec, there are consequences for criminal activity, but the punishment by CONCORD is static, and does not scale with the weight or severity of the crime.

Bandits, raiders, and pirates skillfuly navigate the system of crime and punishment, and manipulate the CONCORD response at will. So if there is to be any retribution, punishment or justice, then it must come from the hands of the good capsuleers of New Eden.


High Road; Low Road

The Low Road is the path taken by suicide ganker pilots, who terrorize empire space, robbing capsuleers of their hard earned profits and cargo.  But the High Road, requires a pilot who recognizes the value of hard work, and who sympathizes in the pain of loss when psychopathic criminals violently steal the assets of their fellow capsuleers.

The question before you is simple, do you have what it takes to rise above the mere struggle for survival, to live by a higher standard of conduct, to hold dear the ideals of freedom and liberty, and to take up the fight for the right of every empire citizen to live free from oppression and tyranny?


If you hold yourself to a higher code of conduct; if you are willing to beat back the menace of the suicidal, cultic clones of James 315, then join the High-Sec Militia.  We are looking for a few good capsuleers who embody the best of what New Eden has to offer.


The High-Sec Militia is recruiting:



  • Bounty Hunters
  • Logi - Remote Shield/Armor/Hull Reppers
  • Logi - EWAR pilots
  • Pod Snipers
  • Alpha pilots for special ship decommissioning missions
Requirements:  Clones 3 months of age and older

Join the Militia, and help us beat back the tide of CODE.


Stopping a CODE. Gank



Friday, September 5, 2014

Gankers and CODE. Privilege

Arguing with members of the CODE. alliance only gets you into a never-ending morass of goalpost moving and verbal gerrymandering.

Their arguments tend to fall into what are called the 3 Ds of Internet Arguing: Dismiss, Deflect and Derail.


Dismissal entails denying that ganking exists at all in the first place, evidence be damned. This often involves long and tortured explanations about how CODE. really isn't ganking at all and is perfectly rational and egalitarian. Occasionally it involves explaining to miners how they’re completely misinterpreting things, they’re oversensitive or overemotional. This dismissal also includes the mysoginistic tactics of "Blaming the Victim".  It is a maxim of the CODE schadenfreude to insist that it is the miner who is at fault, for a host of ever evolving yet ever dubious reasons.

Deflection is all about verbal judo and flipping the accusations around on the miner. In terms of arguing ganker privilege this usually appears as variations of  “No! miners are the criminals” or “Miners steal ore and discriminate against us gankers!”

Derailing is the most common version of these arguments and serves to change the subject of the conversation, usually by the people in question. Suddenly, instead of discussing the ganker griefing/trolling culture’s dismissive role for miners, we’re discussing the hierarchy of asteroid oppression or why we’re talking about this instead of, say, racketeering and extortion (permits). Or dealing with assertions that, by extension, anyone who agreed with the anti-hisec ganking wants to ban all PVP.

CODE. is not a case of emergent game play that took CCP by surprise – it is simply a group of sociopathic gankers who decided that whenever and wherever a capsuleer mined or transported ore, henchmen and mafia-like enforcers would threaten and harass them with space violence.

Thursday, September 4, 2014

How to Help Against CODE.

Add the CODE. alliance as a Contact, then mark as "Terrible Standing".  You will then see Gankers marked in the local channel and in your Overview.  Although usually, in Overview, they are Criminal. (-5 to -10)

If you want to help against CODE, then ...

  • ...spread the word that flying a Retriever, a Covetor, or Mackinaw creates a High Risk of being 'ganked', because each has such a low ehp. Each is extremely easy and quick to gank.  Fly a Procurer or Skiff instead and fit for shield tank, not mining yield.  It is important to remember, that no sector in space should be considered 'safe'.  Just as sharks swim in the ocean, there are predators in New Eden.  The problem is, too many are griefers and trolls who hold a deep-seated animosity towards miners, haulers and industrialists. 
  • ...watch the Anti-Gank channel and Gank-Intel channel for news on CODE activity, then go to the "infested" system, and help any way you can.


Assist by... 

  • Announcing in adjacent systems that CODE is actively destroying ships in the infested system... warning Miners and Freighters
  • Bring an ECM fitted ship if CODE is destroying Miners, you will usually find like-minded anti-CODE pilots in the system. You will also recognize names from the anti-gank channels.
  • Bring a Remote Repair ship to repair the shield/armor/hull of Freighters during the gank-attempt.  The Anti-Ganking community is actively recruiting Logi pilots who can fly the Remote Shield/Armor rep cruisers of the various races (Exequror, Auguror, Scythe, Osprey).  The AG community is ready to assist in getting you into one of these ships, properly trained, and properly fitted.  Contact Thomas en Chasteaux if interested. 
  • Bring a PVP fitted ship... and shoot (almost) anyone who goes criminal in the CODE infested system.  Please be aware,  the AG community does employ "special forces teams" to go criminal, sacrificing their ships and security status, to gank the Machariel battleship-class bumper ships that CODE hires (including alts and mercenaries).  CODE uses Machariels to bump freighters away from the gate and sentry guns, to hold the freighter hostage until the criminal timer has ended for the gank fleet, or to extort large sums of money from the freighter pilot (500 M isk and up).  The AG community gives special thanks to those brave and heroic souls who have made it their mission to kick the bumpers in the teeth.  So if you see a Machariel bumper go 'pop' on grid, give a hearty shout-out in local. 


"Bad men need nothing more to compass their ends, than that good men should look on and do nothing."
"When bad men combine, the good must associate; else they will fall one by one, an unpitied sacrifice in a contemptible struggle."

Tuesday, September 2, 2014

CODE. Ship Kill Contest


The contest is complete!  View the results here



The Anti-Ganking Community is hosting a September  CODE. Ship "Decommissioning" Contest.

The competition involves several different categories for winners and prizes.

The pilot with the highest total CODE ship kill-mails, that do not include CONCORD or Faction Police by the end of this month will receive:
  • 'Hustler' Heavy Neutron Blaster I (7)
  • Federation Navy Anti-Matter Charge M (20000)
  • Republic Fleet Warp Disruptor
  • a set of 10 TII Small or Medium Combat Drones of your choice.
  • 100 Million ISK
  • 1 PLEX 

The pilot with the highest total assisted CODE ship kill-mails, which includes CONCORD, Faction Police or others by the end of this month will receive:
  • Talos
  • Dread Guristas ECM Multispectral Jammer (2)
  • 'Integrated' Ogre (5)
  • 'Integrated' Berserker (15)
  • 100 Million ISK

Also, the Top 5 contestants in each category above will also get their choice of a fully fitted cruiser:
  • Blackbird
  • Moa
  • Rupture
  • Thorax
  • Vexor


The pilot with the highest recorded damage to a CODE ship in a kill-mail by the end of this month will receive:
  • Megathron Navy Issue
  • Federation Navy Anti-Matter Charge L (20000)
  • Large Anti-Thermal Screen Reinforcer II
  • Large Core Defense Field Extender II (2)
  • Federation Navy Garde combat drones (5)
  • Warrior II combat drones (10)
  • 100 Million ISK

The pilot with the highest total number of CODE Thrashers in kill-mails by the end of this month will receive:
  • Federation Navy Anti-Matter Charge S  (20000)
  • 50 Million ISK


For all who enter, random drawings will be held,  giving away the following prizes:

(Max 2 prizes per contestant)
  • Federation Navy Energized Adaptive Nano Membrane  (1)
  • True Sansha Energized EM Membrane (2)
  • True Sansha Energized Explosive Membrane (2)
  • Dread Guristas Thermic Dissipation Amplifier (2)
  • Dread Guristas Explosive Deflection Amplifier (2)
  • Dread Guristas Kinetic Deflection Amplifier (3)
  • Dread Guristas EM Ward Amplifier (2 )
  • 'Stalwart' Particle Field Magnifier (1)
  • 'Beatnik' Small Remote Armor Repairer (4)
  • Mid-grade Halo Beta 
  • Garde II Sentry Drones (20)
  • Garde II Sentry Drones (20)
  • Garde II Sentry Drones (20)  (Yes 3 sets available!)


To enter the contest... 


Send an  EVEmail to Thomas en Chasteaux  with subject CODE Ship Kill Contest. You will be assigned a registrant number to confirm you have entered the contest. 

Contest runs for the month of September 2014

And a special thanks goes out to all the Sponsors, who are making this contest possible.
You know who you are.

Fly Safe, and Happy Hunting!

Why we fight


New Eden capsuleers who choose to fight CODE come from many walks of life. Some are simple miners. Some are industrialists.  And these brave pilots come together to form a High Sec Militia for many varying reasons of all their own.  But there is a deeper, more fundamental reason why we join forces.


White Knights

Compassion — the ability to understand and empathize with the pain of a ganked miner or freighter pilot — is a trait that we admire in great leaders of the High Sec Militia

But at times, it is a quality that feels rare in New Eden's capsuleers. 


When a clone is ganked, the rational cognitive regions of its own brain is activated, usually before sensing the immense cold of the void of space. That same area also lights up if you yourself see another clone ganked.  


The brain's threat detector (amygdala) experiences increased activity if you see images of a ship in distress, in the same way it would be if you were confronted by an autonomous CODE ganking bot. 


Additionally, when we see a pilot who is suffering, a very primitive part of our nervous system in the center of the brain, is also activated.


When you see another pilot suffering, your brain transmits signals that slow your heart rate, deepens your breathing, and cause the release oxytocin, which stimulates feelings of empathy. 


But not every pilot reacts that way. 


In some individuals, known as psychopaths, the brain structures normally involved in compassion don't light up to the same way as they do inside others. 


Psychopaths have a total absence of compassion. Envision Loyalanon or Jerry Rin and you'll get the general idea.


New Eden Justice


For those of you who seek a better New Eden, one that is not governed by the specious bylaws of the Cult of Jimmy and his flying monkeys, please join the Anti-Ganking channel. There you will find like-minded capsuleers who will not only come to the aid of miners and freighters, but fellow pilots who seek retribution against these criminals.



Always remember:

  • Eve is many things to many people, but one thing that it is not ... is safe. 
  • Eve is a sandbox, you are free to do what you want wherever you want.
  • Justice will only be found in the actions you take.
  • Silence is Golden - don't talk to New Eden's asshats in mail, local, or on any forum.

Public Service Announcement


Do yourself and your fellow capsuleers a favor, and never buy a mining permit. It's just extortion money. Don't take the cowardly path and buy one. You'll be ganked anyway for any number of infractions. Man up, and mine wherever you damn well feel like it.


Black Hats. White Hats. #%^$ Hats

Asshat

CCP invites players to join Eve to "Be the Villain".  Now, villains can be evil and cool at the same time.  Unfortunately, CODE is just a bunch of ass-hats.  But what CCP doesn't advertise, is that you can also "Be the Hero".  You can fly to hot-spots of criminal activity and save someone's ship - whether that is a pod, shuttle, mining barge or freighter.  Who you choose to be in Eve is driven by your own internal moral compass.  There is no guiding star to direct you to be good or evil.  That inclination to be or not to be, rests solely in the greatness ... or dark void ... of your own soul.

The Trailer Trash Mafia


Some argue that The CODE Alliance  is one of the nastiest alliances in Eve. This is not due to their numbers, or their actively patrolled territory, but more due to their style of play and quality of their players. (and here I use the term 'quality' loosely).  CODE specializes in scamming and extortion, and celebrates when they cause players to rage quit. CODE is for those whose style of play is pure Griefing.  They are known for perverse and sadistic enjoyment in the infliction of pain in other players. They will screen capture any communications from the aggrieved players, and post it on their blog to celebrate.  One of their more disgusting episodes was when they mocked the death of a wife of another player.